Sceneservice

query sceneservice "" ?

  • scene
  • types
  • isType
  • selection
  • tags
  • pureLocators
  • graph
  • fwdLink
  • revLink
  • actionItem
  • cinema
  • channel
  • key
  • item
  • light
  • clip
  • locator
  • txLayer
  • deformer
  • group
  • pass
  • actor
  • proxy

attributes:

  • scene
    query sceneservice scene ?
    • scene.N
    • scene.name
    • scene.file
    • scene.format
    • scene.changed
    • scene.index
  • types
    query sceneservice types ?
    • locator
    • mesh
    • light
    • camera
    • render
    • environment
    • textureLayer
    • transform
    • translation
    • rotation
    • xfrmcore
    • shader
    • scene
    • shaderFolder
    • advancedMaterial
    • defaultShader
    • renderOutput
    • polyRender
    • lightMaterial
    • envMaterial
    • sunLight
      • tags
        query sceneservice tags ?
        • tags.N
        • tags.list
        • tags.type
        • graph
          query sceneservice graph ?
          • graph.N
          • graph.name
          • graph.type
          • graph.flags
        • fwdLink
          query sceneservice fwdLink ?
          • fwdLink.N
          • fwdLink.item
          • fwdLink.channel
        • revLink
          query sceneservice revLink ?
          • revLink.N
          • revLink.item
          • revLink.channel
          • cinema
            query sceneservice cinema ?
            • cinema.N
            • cinema.name
            • cinema.file
            • cinema.format
            • cinema.changed
            • cinema.index
            • cinema.type
            • cinema.parent
            • cinema.numChildren
            • cinema.children
          • channel
            query sceneservice channel ?
            • channel.N
            • channel.name
            • channel.value
            • channel.eval
            • channel.type
            • channel.vecMode
            • channel.label
            • channel.keys
            • channel.keyValues
            • channel.keyTimes
            • channel.isSelected
            • channel.selection
            • channel.isInternal
            • channel.index
            • channel.subType
            • channel.isCustom
          • key
            query sceneservice key ?
            • key.N
            • key.time
            • key.value
            • key.type
            • key.index
            • key.slope
            • key.weight
            • key.slopeType
            • key.weightType
            • key.isSelected
            • key.weighType
            • key.slopeTypeName
          • item
            query sceneservice item ?
            • item.N
            • item.name
            • item.type
            • item.typeLabel
            • item.types
            • item.id
            • item.parent
            • item.numChildren
            • item.children
            • item.tags
            • item.tagTypes
            • item.source
            • item.isSelected
            • item.rotOrder
            • item.pos
            • item.rot
            • item.scale
            • item.matrix
            • item.matrixInvrs
            • item.pivPos
            • item.pivRot
            • item.worldMatrix
            • item.worldMatrixInvrs
            • item.xfrmItems
            • item.xfrmPos
            • item.xfrmRot
            • item.xfrmScl
            • item.xfrmPiv
            • item.xfrmPivC
            • item.fullName
            • item.worldPos
            • item.worldRot
            • item.refItem
            • item.refPath
            • item.rootIndex
            • item.worldScl
            • item.bounds
            • item.isDeformer
            • item.deformers
            • item.groups
            • item.defItem
            • item.meshes
            • item.flags
            • item.defParent
            • item.inGroup
            • item.current
            • item.isCurrent
            • item.itemMembers
            • item.chanMembers
            • item.scene
            • item.render
            • item.preview
            • item.bounds
          • light
            query sceneservice light ?
            • light.N
            • light.name
            • light.type
            • light.typeLabel
            • light.types
            • light.id
            • light.parent
            • light.numChildren
            • light.children
            • light.tags
            • light.tagTypes
            • light.source
            • light.isSelected
            • light.rotOrder
            • light.pos
            • light.rot
            • light.scale
            • light.matrix
            • light.matrixInvrs
            • light.pivPos
            • light.pivRot
            • light.worldMatrix
            • light.worldMatrixInvrs
            • light.xfrmItems
            • light.xfrmPos
            • light.xfrmRot
            • light.xfrmScl
            • light.xfrmPiv
            • light.xfrmPivC
            • light.fullName
            • light.worldPos
            • light.worldRot
            • light.refItem
            • light.refPath
            • light.rootIndex
            • light.worldScl
            • light.bounds
            • light.isDeformer
            • light.deformers
            • light.groups
            • light.defItem
            • light.meshes
            • light.flags
            • light.defParent
            • light.inGroup
            • light.current
            • light.isCurrent
            • light.itemMembers
            • light.chanMembers
            • light.scene
            • light.render
            • light.preview
            • light.bounds
          • clip
            query sceneservice clip ?
            • clip.N
            • clip.name
            • clip.type
            • clip.typeLabel
            • clip.types
            • clip.id
            • clip.parent
            • clip.numChildren
            • clip.children
            • clip.tags
            • clip.tagTypes
            • clip.source
            • clip.isSelected
            • clip.rotOrder
            • clip.pos
            • clip.rot
            • clip.scale
            • clip.matrix
            • clip.matrixInvrs
            • clip.pivPos
            • clip.pivRot
            • clip.worldMatrix
            • clip.worldMatrixInvrs
            • clip.xfrmItems
            • clip.xfrmPos
            • clip.xfrmRot
            • clip.xfrmScl
            • clip.xfrmPiv
            • clip.xfrmPivC
            • clip.fullName
            • clip.worldPos
            • clip.worldRot
            • clip.refItem
            • clip.refPath
            • clip.rootIndex
            • clip.worldScl
            • clip.bounds
            • clip.isDeformer
            • clip.deformers
            • clip.groups
            • clip.defItem
            • clip.meshes
            • clip.flags
            • clip.defParent
            • clip.inGroup
            • clip.current
            • clip.isCurrent
            • clip.itemMembers
            • clip.chanMembers
            • clip.scene
            • clip.render
            • clip.preview
            • clip.bounds
          • locator
            query sceneservice locator ?
            • locator.N
            • locator.name
            • locator.type
            • locator.typeLabel
            • locator.types
            • locator.id
            • locator.parent
            • locator.numChildren
            • locator.children
            • locator.tags
            • locator.tagTypes
            • locator.source
            • locator.isSelected
            • locator.rotOrder
            • locator.pos
            • locator.rot
            • locator.scale
            • locator.matrix
            • locator.matrixInvrs
            • locator.pivPos
            • locator.pivRot
            • locator.worldMatrix
            • locator.worldMatrixInvrs
            • locator.xfrmItems
            • locator.xfrmPos
            • locator.xfrmRot
            • locator.xfrmScl
            • locator.xfrmPiv
            • locator.xfrmPivC
            • locator.fullName
            • locator.worldPos
            • locator.worldRot
            • locator.refItem
            • locator.refPath
            • locator.rootIndex
            • locator.worldScl
            • locator.bounds
            • locator.isDeformer
            • locator.deformers
            • locator.groups
            • locator.defItem
            • locator.meshes
            • locator.flags
            • locator.defParent
            • locator.inGroup
            • locator.current
            • locator.isCurrent
            • locator.itemMembers
            • locator.chanMembers
            • locator.scene
            • locator.render
            • locator.preview
            • locator.bounds
          • txLayer
            query sceneservice txLayer ?
            • txLayer.N
            • txLayer.name
            • txLayer.type
            • txLayer.typeLabel
            • txLayer.types
            • txLayer.id
            • txLayer.parent
            • txLayer.numChildren
            • txLayer.children
            • txLayer.tags
            • txLayer.tagTypes
            • txLayer.source
            • txLayer.isSelected
            • txLayer.rotOrder
            • txLayer.pos
            • txLayer.rot
            • txLayer.scale
            • txLayer.matrix
            • txLayer.matrixInvrs
            • txLayer.pivPos
            • txLayer.pivRot
            • txLayer.worldMatrix
            • txLayer.worldMatrixInvrs
            • txLayer.xfrmItems
            • txLayer.xfrmPos
            • txLayer.xfrmRot
            • txLayer.xfrmScl
            • txLayer.xfrmPiv
            • txLayer.xfrmPivC
            • txLayer.fullName
            • txLayer.worldPos
            • txLayer.worldRot
            • txLayer.refItem
            • txLayer.refPath
            • txLayer.rootIndex
            • txLayer.worldScl
            • txLayer.bounds
            • txLayer.isDeformer
            • txLayer.deformers
            • txLayer.groups
            • txLayer.defItem
            • txLayer.meshes
            • txLayer.flags
            • txLayer.defParent
            • txLayer.inGroup
            • txLayer.current
            • txLayer.isCurrent
            • txLayer.itemMembers
            • txLayer.chanMembers
            • txLayer.scene
            • txLayer.render
            • txLayer.preview
            • txLayer.bounds